Wanderers From Ys

Sliding Glitch
Float in air
Instantly Defeat Galbalan




Sliding Glitch
Discovered by: Flying Omelette
Exciting-ness scale: 7? out of 10
Does it work? --> Unconfirmed. Please tell us whether it works.

First, you'll need to activate the debug code. To do this, turn the game on, and wait until the Sammy logo fades completely in. Quickly, on Controller 2, press Up, Down, Up, Down, Select, Start. Now choose to Continue, and pick any game file. Press Select on Controller 1 to bring up your subscreen, then go to Status. Then press Select on Controller 2. If you entered the code correctly, the word "DEBUG" will appear on your Status screen. Now, try moving the D-Pad on Controller 2. Adol will slide back and forth on the screen without any animation at all, and Adol will slide right through some walls! While you are sliding, no enemies will appear. But when you stop, any set enemies for the area you stop in will appear out of nowhere! If an enemy appears on the screen, and you start to slide Adol again, it stops moving and slides in the direction Adol is going. When you let go of the D-Pad, the enemy disappears. But, as before, if there's any set enemies in the area you stop in, those enemies will appear!

In case you aren't familiar with the Debug code's true purpose, it makes Adol invincible. If his life meter runs down to nothing, it automatically refills an infinite number of times. You will also be able to access any place on the World Map, even if you haven't been to that area, yet. For example, if you use the debug code at the very beginning of the game when only the Tigray Quarry should be accessible, you'll be able to get into the Ilvern Ruins, Eldam Mountains, Ballacentine Castle, and Galbalan Island. However, going to Galbalan Island is not recommended, because without the Ogre's Ball of Fire, the temple inside the island is dark, and you can't see anything. And if you attempt the sliding glitch, you can get stuck.


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Float in air
Discovered by: Flying Omelette
Exciting-ness scale: 5? out of 10
Does it work? --> Unconfirmed. Please tell us whether it works.

["I" is Flying Omelette , not one of the people of CGS. This is an edited quote] I used the debug code as noted in the Sliding Glitch in Ballacentine Castle, and slid through a wall. This took me to the catwalk where Elena gets captured. But, I fell through it. Then, I fell down to the courtyard where you fought the Flaming Hellhound earlier. I used the normal walking method on Controller 2 to walk up to the top of a set of stairs, but stopped, rather than move up another screen. I used Controller 2 to start Adol sliding, and he slid across the screen in mid-air! Sometimes, when you reach the end of a screen, Adol slides through the wall, but other times he just stops moving, and you have to use Controller 1 to get him moving again. If you do this while Adol is stuck in mid-air, he'll behave like he's on stairs. If he is supposed to go up a screen, he'll walk upwards, right through the roof into the next room. If he's supposed to go down, then he'll walk downward, as though he's on invisible stairs!


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Instantly Defeat Galbalan
Discovered by: Flying Omelette
Exciting-ness scale: 6? out of 10
Does it work? --> Unconfirmed. Please tell us whether it works.

Use a save file ready to beat Galbalan. Take the teleporter up to him and begin the battle. Wait until Gabalan slides down onto the screen, then start pushing Left and Right on Controller 2. After you do this several times, Galbalan will fall down in defeat, even though you haven't touched him! Now, just sit back and watch the ending!


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